


The extreme emphasis on retelling the series’ story-cutscenes are frequent and sometimes as long as standalone episodes-can’t sit well with those who’ve likely just watched everything happen in the anime. Still, Full Burst doesn’t seem quite like a gold mine for fans, either. Other franchises may traffic in similar themes or nod to well-versed players, but they’re otherwise accessible to people who’ve never dabbled in the series-recent Zelda titles, in fact, act a little too much like they are beyond the comprehension of the average person. It’s just strange for me to see one that revolves so much around plot. Then I think: At what point is it unfair to ask for games to be accessible to everyone? Isn’t it okay for some to be aimed directly at a narrow segment? Titles with niche appeal are released all the time–the Disgaea and Virtua Fighter series both come to mind–flush with mechanics and systems that would be daunting for any newcomer to learn. Experimentation eventually yields competence in the arena, and later loading screens begin to note specific mechanics, but until then I wonder if this feeling of sheer confusion is what it’s like for people who rarely, if ever, pick up a videogame controller. The strategies remain the same, so even which fighter you prefer tends to be based on a link to the franchise instead of anything else. The connection here to a player’s character isn’t based on movement or depth, especially since most of the fighters play so similarly that unlocking new ones every half hour barely even registers as you work your way through the story.

Being lost in an intricate web of plot is tough, but the gameplay, too? Online play offers up a mind-boggling 80 playable characters to tinker with, though this is ultimately a concession to leaving no stone unturned rather than a way to create meaningfully varied styles of play. The action is similarly baffling at first, tossing you into the midst of a heated battle with no hint at how to play. You’re irretrievably lost by the time the title screen shows up, and you just keep wandering further into the darkened woods from there. Minute after minute, it bombards you with text featuring Naruto history, characters, proper nouns, titles, jinchurikis, chakras, clans and more. More importantly than that, even, is that if you don’t have a deep understanding of series lore already, the installation screen is more than enough to make you feel in over your head. More importantly, the game picks up where the story of Ninja Storm 2 left off. You’re irretrievably lost by the time the title screen shows up.īut, just to back up a little more: Full Burst is technically a repackaged edition of a game called Ninja Storm 3 with all of that game’s downloadable content included.
